Dynamics
Overview
Dynamics is the study of how forces cause changes in motion. While Kinematics describes motion using displacement, velocity and acceleration, Dynamics explains why that motion occurs.
This chapter develops the link between force and motion through Newton’s Laws of Motion, and extends to the ideas of momentum, impulse, and collisions.
Dynamics is foundational for later topics such as:
- Work, Energy and Power
- Circular Motion
- Oscillations
- Fields and interactions
Core Ideas
What Dynamics Studies
Typical questions in Dynamics ask:
- What is the acceleration of a body under given forces?
- What force is needed to produce a certain motion?
- What happens when two bodies interact?
- How do objects move when connected together?
- What happens during collisions or recoil?
To solve such questions, combine:
- force laws
- vector resolution
- Kinematics
- momentum methods
Newton’s Laws of Motion
Newton’s First Law
A body remains:
- at rest, or
- moving with constant velocity in a straight line
unless acted upon by a resultant external force.
Meaning
If:
then acceleration is zero:
The object may still be moving at constant velocity.
Inertia
Inertia is the tendency of a body to resist changes in motion.
- Larger mass → greater inertia
- Harder to start moving
- Harder to stop
- Harder to change direction
Newton’s Second Law
The resultant force equals the rate of change of momentum:
For constant mass:
Key meanings
- Force causes acceleration.
- Acceleration is in the same direction as resultant force.
- If resultant force increases, acceleration increases (for fixed mass).
Newton’s Third Law
If body A exerts a force on body B, then B exerts an equal and opposite force on A.
Properties of action-reaction pairs
They:
- act on different bodies
- are equal in magnitude
- opposite in direction
- same type of force
- occur simultaneously
Example:
- hand pushes wall
- wall pushes hand
Mass, Inertia and Weight
Mass
Mass measures inertia.
- scalar quantity
- SI unit: kg
- independent of location
Weight
Weight is gravitational force:
- vector quantity
- acts vertically downward near Earth
- unit: N
Mass is constant, but weight depends on gravitational field strength.
Resultant Force and Acceleration
To analyse motion:
- Identify all external forces.
- Resolve forces into perpendicular directions.
- Apply:
Usually:
- horizontal direction
- vertical direction
treated separately.
Free-Body Diagrams Overview
A free-body diagram (FBD) isolates one object and shows all external forces acting on it.
Common forces:
- Weight
- Normal contact force
- Tension
- Friction
- Resistive force
- Applied force
- Upthrust (if relevant)
See full treatment: Free-Body Diagrams and Force Analysis
Force Resolution Overview
When forces act at angles, resolve into components.
Example:
For force at angle :
Horizontal:
Vertical:
Use Vectors carefully.
Standard Dynamics Applications
1. Horizontal Motion
If frictionless:
If friction present:
2. Vertical Motion / Lifts
For lift accelerating upward:
For lift accelerating downward:
Where is scale reading / normal reaction.
If downward:
(apparent weightlessness)
3. Connected Bodies
Bodies linked by light inextensible string share the same magnitude of acceleration.
Use:
- separate FBD for each body
- same tension if pulley/string ideal
- same acceleration magnitude
4. Inclined Planes
Resolve weight:
Parallel to slope:
Perpendicular to slope:
Normal force often equals:
(if no additional vertical forces)
Momentum Overview
Momentum:
- vector quantity
- same direction as velocity
Large momentum may arise from:
- large mass
- high speed
- both
See: Momentum and Impulse
Impulse Overview
Impulse is change in momentum:
For constant force:
Also equal to area under force-time graph.
Longer collision time reduces average force for same momentum change.
Examples:
- airbags
- crumple zones
- bending knees when landing
See: Momentum and Impulse
Conservation of Momentum Overview
For an isolated system with no resultant external force:
For two bodies:
Used in:
- recoil
- explosions
- collisions
See: Momentum Conservation and Collisions
Collisions Overview
Elastic Collision
Conserved:
- momentum
- kinetic energy
For 1D collisions:
(relative speed of approach = relative speed of separation)
Inelastic Collision
Conserved:
- momentum only
Kinetic energy decreases.
Perfectly Inelastic Collision
Bodies stick together after impact.
Common final speed:
Short Worked Examples
Example 1: Horizontal Force
A 4.0 kg block experiences 10 N resultant force.
Example 2: Momentum
A 2.0 kg trolley moves at 3.0 m s.
Example 3: Impulse
A force of 20 N acts for 0.50 s.
Exam Relevance
Dynamics questions test whether you can:
- identify forces correctly
- choose a sensible system
- apply Newton’s laws consistently
- use momentum methods when force-based methods are awkward
Formula Summary
Newtonian Motion
Weight
Momentum
Impulse
Conservation of Momentum
Elastic Collision (1D)
Common Exam Pitfalls
1. Forgetting vector directions
Momentum, force, acceleration are vectors.
2. Mixing action-reaction pair with balanced forces
Balanced forces act on same body.
Third-law pair act on different bodies.
3. Assuming normal force always equals weight
Only true in special cases.
4. Using momentum conservation when external force exists
Must analyse system carefully.
5. Wrong sign convention
Choose positive direction clearly.
6. Confusing mass and weight
Mass in kg, weight in N.
Revision Strategy
Master this order:
- Newton’s laws
- Free-body diagrams
- Connected-body systems
- Inclined planes
- Momentum
- Impulse
- Collisions
Links
Related Links
- Free-Body Diagrams and Force Analysis
- Momentum and Impulse
- Momentum Conservation and Collisions
- Forces
- Kinematics
- Vectors
- Work, Energy and Power
- Circular Motion
Final Takeaway
Dynamics turns motion description into physical explanation. If you can:
- draw accurate free-body diagrams
- apply
- use momentum methods wisely
- handle collisions cleanly
you will be strong in one of the most important H2 Physics chapters.
Here , , , and are signed components of vector quantities along chosen axes. In a one-dimensional problem, the same idea is used with one chosen positive direction; signs then represent direction, even though the equation is written with scalar-looking symbols.
If , then . The object may be at rest or moving with constant velocity.
Mass, Weight, and Apparent Weight
Mass is a scalar measure of inertia. Weight is the gravitational force on a body:
In magnitude form near Earth’s surface:
Apparent weight is the normal contact force exerted by a support. A weighing scale reads , not necessarily . In a vertical lift problem, the vector equation is usually reduced to a one-dimensional signed-component equation. Taking upward as positive:
Therefore:
- if the lift accelerates upward, ;
- if the lift accelerates downward, ;
- if the lift moves at constant velocity, ;
- in free fall, even though gravity still acts.
Connected Bodies
Connected-body problems involve objects linked by strings, rods, or contact. For an ideal light inextensible string over a smooth pulley:
- the tension has the same magnitude throughout the string;
- connected bodies have the same acceleration magnitude along the string;
- each body usually needs its own free-body diagram.
The equations are written separately and solved simultaneously. The mass in must match the selected body or system.
Momentum and Impulse
Linear momentum is a vector:
Impulse is the change in momentum:
For a resultant force acting over time:
On a resultant force-time graph, impulse is the signed area under the graph. This is different from work, which comes from a force-displacement graph.
Conservation of Momentum and Collisions
The total linear momentum of a system remains constant if the resultant external force on the system is zero, or if the external impulse is negligible during a short interaction:
Momentum conservation is useful for collisions, explosions, and recoil. Internal forces can redistribute momentum between bodies, but they cannot change the total momentum of an isolated system.
For collisions:
- elastic collision: total momentum and total kinetic energy are conserved;
- inelastic collision: total momentum is conserved, but total kinetic energy is not;
- perfectly inelastic collision: objects stick together and move with a common final velocity.
For a one-dimensional elastic collision:
This relative velocity equation applies only to one-dimensional elastic collisions. The velocities , , , and are signed components along the chosen positive direction.
Non-Constant Forces and Method Choice
When forces vary with time, position, or speed, constant-acceleration equations may not apply directly. Choose the method based on the quantity asked:
- Use Newton’s second law when acceleration or contact forces are required.
- Use impulse and momentum when forces act over time, especially in collisions.
- Use work and energy when forces vary with displacement or when speed/height/losses are the focus.
The common graph areas are:
- resultant force-time graph: impulse, ;
- force-displacement graph: work, only when the plotted force is the component along displacement.
Focused Concept Notes
- Newton’s Laws of Motion
- Force Diagrams and Resolution
- Newtonian Dynamics Applications
- Momentum and Impulse
- Momentum Conservation and Collisions
- Dynamics Methods and Non-Constant Forces (optional enrichment)
Exam Relevance
Mastering dynamics requires a strong understanding of vector quantities and consistent application of Newton’s laws. Students must be proficient in drawing accurate free-body diagrams to identify all forces acting on an object. Distinguishing between Newton’s second and third laws, especially regarding action-reaction pairs, is crucial to avoid common errors. For collision problems, correctly identifying the type of collision dictates which conservation laws apply. Pay close attention to the definition of the system when applying conservation of momentum. Problems involving apparent weight in accelerating frames, such as lifts, require careful analysis of the normal force.
Links
- Prerequisite: kinematics
- Prerequisite: forces
- Prerequisite: vectors
- Related: newtons laws of motion
- Related: force diagrams and resolution
- Related: newtonian dynamics applications
- Related: momentum and impulse
- Related: momentum conservation and collisions
- Related: dynamics methods and non constant forces
- Related: work energy and power
- Related: circular motion
- Related: centre of gravity and stability
- Misconception: newtons laws distinction
- Misconception: force identification errors
- Misconception: vector direction consistency
- Misconception: momentum conservation system
- Misconception: inelastic ke conservation
- Misconception: elastic relative speed application
- Misconception: apparent weightlessness gravity
- Misconception: force resolution angles
- Misconception: force time graph area
- Misconception: scalars vs vectors
Provenance
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